Feng's son Xiao had been a good student with a promising future. But according to Feng, who lives with his son in China, Xiao got really into video games in high school and his obsession was such that he hadn't found a job or moved out of the house by 23.
Over the years, Hollywood has taught us one thing -- it's easy to churn out movies based on video games, but a whole lot more difficult to make them watchable. For every semi-decent 'Resident Evil' or 'Tomb Raider' flick, there's a stinker like 'Silent Hill,' 'Doom,' 'Bloodrayne,' 'Wing Commander' and, perhaps worst of all, 'Super Mario Bros.'
Allow us to introduce you to perhaps the coolest game ever... Pumpktris! Seriously, somebody created a playable Tetris game inside a jack-o-lantern. If you've got time, patience and brilliance on your side, you can too!
PBS, yes that PBS, has released this awesome video highlighting and celebrating some of the most creative minds in gaming -- the independent game developers.
Holy Halo, Batman. The world’s largest video game collection ever sold on eBay fetched a whopping $1.23 million dollars. That’s 1.23 million gold coins Mario would have to collect to afford such a massive library of awesome.
Paul McCartney‘s latest musical project has a little bit of a modern cache to it. The vocalist revealed via Twitter that he’s working with the company behind the music for the popular video game ‘Halo.’
Sega hasn’t had a hand in the video game console wars since the awful Dreamcast. Their latest contribution will have players whizzing all over it again — literally this time.
A new academic paper suggests that the proliferation of violent videos games over the past 20 years has contributed to the more than 50 percent decrease in violent crime over that time period.
The paper’s authors analyzed published studies on the topic of violence and video games, and were able to conclude that “though there is evidence that violent video games cause aggression in a laboratory se
In a 7-2 vote, the US Supreme Court ruled Monday that it’s unconstitutional to ban kids from buying or renting violent video games, saying that despite fears the games may prompt children to emulate what’s seen in them, the government has no right to “restrict the ideas to which may be exposed.”
The decision in Brown v. Entertainment Merchants Association upholds that of the 9th Circuit federal a